clover kingdom grimshot script

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Pastebin: https://paste.ee/r/7YLwbHow To Get Scripts: https://youtu.be/E7SujlZdjf4Support with a donation: vovapro141@gmail.com (PayPal ID)R6R15robloxroblox hackroblox exploitexploitexploitsexploiterhackhackshackershowcaseshowcaserhub showcasescript hubhublua hublua hub OTora IsMe1 FOAceBanSkays BloxSkays GamingSakpotEzo McGfezRobloxLuaXeLuaXieExampleFurky - Roblox \"Exploits\" (stupid ngl)Jazzy RbxHype PloitsFurkyKrnlFluxusOxygen USynapse XKiwi XSirhurtAsshurtSentinelSentinel V1Sentinel V2Sentinel V3JJSploitScriptwareShadowCoco ZCometNovalineDansploitNihonRo-wareElectronKavo UIWally UIOrion UIroblox exploitfree roblox exploitroblox exploit freeroblox free exploitroblox exploit no keyroblox exploit downloadroblox script exploitroblox exploit trollingroblox exploit 2020roblox exploit 2021roblox exploit 2022roblox exploit 2023script exploit robloxroblox hackhow to hack in robloxroblox hack downloadhow to hack robloxhack robloxroblox hack 2022roblox hack freeroblox adopt me hackhow to hack roblox accountsroblox scriptroblox blox fruits scriptroblox pet simulator x scriptroblox pls donate scriptroblox shindo life scriptroblox king legacy scriptroblox blox fruit scriptroblox script executoradopt me script robloxroblox scripting tutorialroblox scriptingroblox studio scriptingscripting robloxroblox studio scripting tutorialroblox scripting tutorial 2scripting tutorial robloxhow to learn roblox scriptinghow to learn lua scripting for robloxscripting your funny ideasios 16blox fruitsshiba inu coinshindo lifespaces22 ultradivya tripathi mamslap battlestdsshindo life codesroblox exploitsrobloxdoors robloxroblox storyroblox doorsroblox bedwarsbedwars robloxmachenzie turner robloxlankybox roblox#robloxfgteev robloxMining Clicker SimulatorClicker SimulatorTapping Simulator! (Will add more soon) Currently only have Torture Dance, but will add more. | 12.95 KB, VisualBasic | A game inspired by the anime Black Clover, strive to be the strongest in this world and enjoy! death spawn osrs. Copyright 2023 Pro Game Guides. The action you just performed triggered the security solution. | 2.28 KB, JSON | Pastebin is a website where you can store text online for a set period of time. Black Clover: Grimshot Wiki 28 pages Explore Wiki Content Community in: Bulbol Basic Weakening Magic Edit The Basic Weakening Magic available by going to the Wizard Tower in Hage Village and speaking to Drouot (or his Magic Apprentice if you want it for secondary) who will then give you a random magic. Black Clover: Grimshot is now released for free! ! Home; Trending; Games; clover kingdom grimshot script. | 0.73 KB, JSON | Clover Kingdom: Grimshot By OnlyTwentyCharacters Players Total Visits % Ratings Play Stats Game Codes Comments Reviews Game Codes Want to see more codes? User releases a decently ranged, spinning water bullet for 50 Mana, User creates a circular water barrier that can be used to trap the target or protect themself for 100 Mana, User create a whirlpool of water that deals damage to targets in close range for 150 Mana, User releases a decently ranged Water Wyrm that deals damage to all targets in its path for 200 Mana, User releases a massive Water Dragon similar to the Water Wyrm, but that deals higher damage, is longer ranged, and has a bigger hitbox for 250 Mana, User releases an extremely fast light particle that inflicts damage to their target for 50 Mana, User encloses themself in a sphere of light and regenerates a large portion fo their health, User rains down massive swords of light that deal high amounts of damage to a wide area, User will do 50 percent more damage for each mouse click move, and has an increased critical hit chance that will raise the damage of this move by 300 percent, along with having an increased chance of landing critical hits with both Death Scythe and Lunatic Slash, raising their damage by 300 percent as well, User creates forearm blades out of Mana and powerfully slashes their target, User creates forearm blades out of Mana and unleashes a chaotic flurry of flying slashes, The user concentrates their magic into their legs, increasing their leg strength to boost their running speed and jump distance, A passive ability that changes the users dodge skill depending on their die outcome, 6 = Strongest (100 percent + attack enemy by 0.5 damage with a knockback), This ability has six, varying laser beam attacks, the damage of which is dependent on the number that the user rolls on their die each time, User creates a dark, circular force that deals damage to all enemies in its path for 50 Mana, User creates a large web that stuns enemies upon contact for a short period of time for 100 Mana, User emits a black hole around themself that deals damage to all enemies within close range for 150 Mana, User emits a slow-moving circle of darkness around themself that deals damage to all enemies within close range for 250 Mana, User summons multiple, massively damaging dark rings that decrease enemy stamina along with health for 250 Mana. The two magics listed below are both rare magics, though they cannot be spun for in any tower. In the guide below, we'll be listing every Magic in the Clover Kingdom: Grimshot, how to get them, and what moves they offer. warning report-link . ! User extends their hands towards the target, causing vines to grow between them, User creates a large flower that launches a powerful beam of concentrated Mana, User summons numerous vines and uses them to form a large cradle that heals allies for 15 seconds, User transforms into wearing a flower robe that heals themself consistently for 60 seconds, This skill, which can only be used when Flower Robe is activated, covers the battlefield in flowers that heal allies and help to regain their stamina, Makes mouse click moves do 3x their base damage, User summons an armor aura that reduces any incoming damage by 70 percent for 10 seconds, User wraps their legs and feet with a magical aura and dashes forward to slash their target, User summons a whale that falls from the sky and crushes their target, User unleashes a berserker mode that decreases all incoming damage by 40 percent, User initiates a taunt that makes all enemies attack you instead of the others in your party, Purchasable from the Doctor NPC near the cabin in Commoner's Realm for 15 Fire Essence, 10 Ice Essence, 1 Heath Crystal, 1 Rock Spirit's Remains and 250 million coins, User summons a large sword that unleashes 3x damage on anything it hits, User releases a cluster around their body, injuring all enemies in range, User summons five to 10 puppets that explode on contact, User decreases the amount of damage that they receive by 75 percent for 30 seconds, User summons multiple crystal-shaped harpes that deal 3x damage, User summons a right fire wing that gives additional regeneration to all party members, User summons a left fire wing that gives additional regeneration to all party members, Obtainable from the floating Grimoire in the Noble Realm's Grimoire Tower in exchange for one Salamander's Tail, four Tome of Mysteries, five Vibranium, and one Ancient Fruit, User fires a massive beam full of poison that damages the enemy for 10 seconds, User summons a venomous ball of fire from the ground that damages all enemies in close range, User sprays poison gas for a short period of time, User releases multiple purple spikes than can knock back opponents and leave them poisoned for upwards of 20 seconds, This special ability allows the user to melt themself into a pile of poison liquid and then slither around for a few secondswhen turned back into their human form, the move will damage any enemies nearby, After using Basilisk Breath, this move can be used to shoot massive amounts of poison that deal heavy damage, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. Inspired by the anime and manga of the same name,Clover Kingdom: Grimshotis a Roblox RPG that takes players on a similar journey to that of the anime's main character, Asta. Shared On: 1st Jan, 2023 Magic is undeniably one of the most important parts of the Black Clover inspired Roblox experience, Clover Kingdom: Grimshot. These magics can be spun for at the rare tower. thanks :) I am noob Plus the other mobs in the future. Copyright 2023 Pro Game Guides. Looking for more Clover Kingdom: Grimshot content? In a world where people are born with magic, will you become a Magic Knight and protect the world, or will you become a villain and destroy it? shooting in sahuarita arizona; traduction saturn sleeping at last; is bachendorff a good brand; 20KLIKESOWO!!! Performance & security by Cloudflare. Look forward to 30 seconds to get to the Free Roblox Script Code. Yes No How To Redeem Clover Kingdom: Grimshot codes Follow the steps below to redeem a code: Open up Roblox Load into Clover Kingdom: Grimshot Enter the code as it appears in the text box Clover Kingdom: Grimshot Script | Autofarm [LuaXe] LuaXie 3.45K subscribers Subscribe Share 8.7K views 5 months ago #roblox Pastebin: https://paste.ee/r/7YLwb How To Get Scripts:. Press the Settings button on the side of the screen. Your role as a knight in a world with magic is pretty simple, gain power. 20KLIKESOWO!!! There are several actions that could trigger this block including submitting a certain word or phrase, a SQL command or malformed data. Magics are a special power you can get if you are level 50 and age 15. Color = GRIMOIREGUI.Middle.BackgroundColor3. 1 hour ago Showcasing Top 5 Magics in Clover Kingdom Grimshot + Bonus Magic (ROBLOX) #BlackClover #Roblox TVU 40K views 1 year ago Roblox One Punch Fighters Script Hack OP Auto Farm Spidey Hub 8.8K. PremiumSpin4 - Redeem this code to get additional 20 premium Spins. As you complete adventures and unlock new spells and gear, you can then take on the worst dangers in the land. Click to reveal You can click to proceed"), createTutorialCircle(MAINGUI.BottomLeft.Settings, "Setting interface: to optimize your gaming experience"), createTutorialCircle(MAINGUI.BottomLeft.Tittle, "Title interface: depends on what you select you'll spawn in different location"), createTutorialCircle(MAINGUI.BottomLeft.Save, "Saving interface: you can save up to 4 items and a quick-save button"), createTutorialCircle(MAINGUI.BottomLeft.Stats, "Attributes interface: everytime you level up you get a free attribute points"), createTutorialCircle(MAINGUI.BottomLeft.Help, "Tips interface: show game tips"), createTutorialCircle(MAINGUI.Party.ImageButton, "Creating/Joining Party (you will not attack allies if you are in a party with them)"), createTutorialCircle(MAINGUI.Experience.LevelText, "This is your XP/Level Bar"), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "Press 'M' to open up your skill-tree"), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "This is your magic skill-tree! These magics can be spun for at the uncommon tower. Roblox Clover Kingdom: Grimshot codes can be used to gain magic powers and fight in a medieval world. This move is one of the most powerful in all of Clover Kingdom: Grimshot as it releases a massive cyclone cloud that drains everyones' mana to zero and deals large amounts of damage. See codes in a table Join the community! This passive ability nullifies all burn damage, minus Fire Magic's G move, making it a very good counter ability. Magics. close. all Skills in Roblox Black Clover Kingdom: Grimshot, Explained, all Races in Roblox Black Clover Kingdom: Grimshot, How to get all free items in Moto Island Official Valentino Rossi Experience Roblox, How to get all free items in American Girl World Roblox, Blox Fruits Codes (March 2023) Get EXP boosts & money, Roblox Project Playtime Multiplayer Codes (February 2023), Regenerates around 40 percent health over a span of five seconds for 50 Mana, Makes user invisible for 10 seconds after a 10 second cooldown, User creates a portal and teleports a few feet away from their current location, User shoots out a force that slows down enemies for five seconds for 50 Mana, Drains the enemy's health for five seconds for 50 Mana, User damages and blinds the enemy for five seconds for 50 Mana, User slams the ground with a giant mace, dealing AOE damage to enemies and launching them backwards for 50 Mana, Increases defense by 25 percent over a span of five seconds for 50 Mana, Creates lightning gloves that, when used to punch, stun opponents for up to 3 seconds for 50 Mana, Creates a pair of lightning boots that, while equipped, increase movement speed by 3x for 50 Mana, User punches the ground to create lightning shock waves that stun opponents for up to 3 seconds for 150 Mana, User creates a small beam of lightning that stuns enemies for up to 3 seconds for 200Mana, User releases ice spikes from the ground that freeze their target for 50 Mana, User creates a long ranged icicle that stabs out of the ground and freezes their target for 100 Mana, User forms an ice ball in the air, then smashes it down onto their target for 150 Mana, User creates a massive ice bridge that freezes enemies for 250 Mana, User spawns an unbreakable shield that absorbs and nullifies all incoming front-facing damage for five seconds for 300 Mana, User creates a transparent circle on the ground that immobilizes anyone who walks through it for five to six seconds, User creates a small ray of light that is very difficult to hit, User creates a ray of light that is relatively easy to hit, User creates a large ray of light that is difficult to hit, User creates a clone of themself and is able to cast magic, User shoots a massive ball of fire towards their target that explodes on contact, dealing high AOE damage and causing a burn effect that lasts for a few seconds, User shoots numerous fireballs at their target that do minor damage on contact, but leave the enemy with a massive burn, leading to a high amount of passive damage as the battle continues, User shoots a cloud of embers at their enemy, User shoots blue rings of fire from their fist, causing high damage and a unique burn effect, User summons a lion-shaped spirit that releases a high range, high damage, massive beam of fire onto their target, User creates a large spherical rock in the air and launches it at their target, dealing a high amount of AOE damage, User creates multiple, medium-sized rocks in the air and launches them all at their target, dealing a massive amount of AOE damage, User summons multiple rock spikes from the ground that do medium damage to the target, User releases a massive rock fist at their opponent that deals an extremely high amount of damage and makes the opponent unable to run, User summons numerous rock spikes from the ground that launch their target into the air, User creates a large, spiraling force that damages all targets in front of them for 50 Mana, User creates a steel lance that quickly attacks nearby targets in a circular motion for 100 Mana, User creates a massive, steel wall that protects them from the target for 150 Mana, User creates multiple sharp, steel bullets that continuously launch for five seconds for 200 Mana, User launches a force of massive, steel pillars in front of them for 250 Mana. Clover Kingdom: Grimshot This game has not been ranked by RTrack. GOOD LUCK! Open the Roblox. In the new window, enter the code you want to redeem in the text field. 1 hour ago Cloudflare Ray ID: 7a27e76fef66781f michael sandel justice course syllabus. I can set up a macro to kill NPC's but it bugs whenever I try to get the quests so I just really need a script that allows me to pick up a quest from anywhere please! 1KLIKES 2KLIKES FREECOINS 30KLIKESZZ! Sozyaz.com Best Contents 2022 - 2023. Click on the "Obtain" button. game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList, false), game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Health, false), if not game:GetService("RunService"):IsStudio() then, game.ReplicatedFirst.Loading.BindableFunction:Invoke("LOADING"), workspace.IgnoreFolder.LocalItems:ClearAllChildren(), local DATAFOLDER = player:WaitForChild("DataFolder"), local Grimoire_Tool = player.Backpack:WaitForChild("Book"), mouse.TargetFilter = workspace.IgnoreFolder, local MAINGUI = player.PlayerGui:WaitForChild("MainGUI"), local LevelSystem = require(game.ReplicatedStorage:WaitForChild("LevelSystem")), local RemoteEvent = game.ReplicatedStorage:WaitForChild("RemoteEvent"), local RemoteFunction = game.ReplicatedStorage:WaitForChild("RemoteFunction"), local PASSCODE = RemoteFunction:InvokeServer("PASSCODE"), local SKILLTREE = game.ReplicatedStorage:WaitForChild(DATAFOLDER.MagicType.Value .. "MagicSkills"):Clone(), game.ReplicatedStorage:WaitForChild("Experience"):Clone().Parent = MAINGUI, for i, v in pairs(SKILLTREE.Center:GetChildren()) do, if v:IsA("ImageLabel") and v ~= SKILLTREE.Center.CLOVER then, local TextLabel = Instance.new("TextLabel"), TextLabel.Size = UDim2.new(0, 100, 0, 10), TextLabel.Position = UDim2.new(0, 0, 0, -5), TextLabel.TextStrokeColor3 = Color3.new(0, 0, 0), TextLabel.FontSize = Enum.FontSize.Size14, TextLabel.TextColor3 = Color3.new(1, 1, 1), for i, v in pairs(SKILLTREE.Center.Moves:GetChildren()) do, TextLabel.Size = UDim2.new(0, 100, 0, 20), TextLabel.Position = UDim2.new(0, 40, 0, -10), TextLabel.BackgroundColor3 = Color3.new(0, 0, 0), TextLvl.Position = UDim2.new(0, -20, 0, 0), TextDescription.Size = UDim2.new(0, 100, 0, 40), TextDescription.Position = UDim2.new(0, 0, 0, 20), TextDescription.Text = v.Description.Value .. [[, SkillPoint(s): ]] .. tostring(game.ReplicatedStorage.MagicSkillPoint[v.Name].Value), TextLabel.TextXAlignment = Enum.TextXAlignment.Left, TextDescription.TextXAlignment = Enum.TextXAlignment.Left, local textBOUNDS = TextLabel.TextBounds + TextDescription.TextBounds, TextLabel.Size = UDim2.new(0, textBOUNDS.x, 0, 20), TextDescription.Size = UDim2.new(0, textBOUNDS.x, 0, textBOUNDS.y), local MYLEVEL = LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value), if character:FindFirstChild("DEBUGGER") then, local REQUIRESKILLPOINTFORMAGIC = game.ReplicatedStorage.MagicSkillPoint[v.Name].Value, if REQUIRESKILLPOINTFORMAGIC <= tonumber(DATAFOLDER.Stats.SkillPoint.Value) and MYLEVEL >= v.LVL_TAG.Value and (DATAFOLDER.Magics:FindFirstChild(v.PREVIOUS_MOVE_TAG.Value) or v.PREVIOUS_MOVE_TAG.Value == "") or DATAFOLDER.Magics:FindFirstChild(v.Name) then, local MYCLOVER = math.min(DATAFOLDER.Clover.Value + DATAFOLDER.ExtraSlot.Value, #SKILLTREE.MagicInventory:GetChildren() - 1), for i = 1, #SKILLTREE.MagicInventory:GetChildren() - 1 do, if DATAFOLDER["Slot" .. i].Value == v.Name then, if DATAFOLDER["Slot" .. i].Value == "" then, RemoteEvent:FireServer("AddSlotMagic", i, v.Name, PASSCODE), MAINGUI.Error.Text = "Your magic slot(s) are full", MAINGUI.Error.Text = "[" .. v.Name .. "]" .. " already equipped", MAINGUI.Error.Text = "Require: Level " .. v.LVL_TAG.Value, elseif v.PREVIOUS_MOVE_TAG.Value ~= "" and DATAFOLDER.Magics:FindFirstChild(v.PREVIOUS_MOVE_TAG.Value) == nil then, MAINGUI.Error.Text = "Require: " .. v.PREVIOUS_MOVE_TAG.Value, elseif REQUIRESKILLPOINTFORMAGIC > tonumber(DATAFOLDER.Stats.SkillPoint.Value) then, MAINGUI.Error.Text = "You need " .. REQUIRESKILLPOINTFORMAGIC .. " skill point! boca beacon obituaries. CloverTransparency = GRIMOIREGUI.Clover.ImageTransparency, ImageColor = GRIMOIREGUI.Right.ImageColor3, GRIMOIREGUI.Middle.MouseButton1Click:connect(function(), GRIMOIREGUI.Left.MouseButton1Click:connect(function(), GRIMOIREGUI.Right.MouseButton1Click:connect(function(), GRIMOIREGUI.Red.MouseButton1Click:connect(function(), local mouseVec = Vector2.new(mouse.X, mouse.Y), local COLORPICKPOS = GRIMOIREGUI.Red.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Red.AbsoluteSize, local INSIDECOLORPOS = mouseVec - COLORPICKPOS, local r = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(r, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(r, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(r * 255), GRIMOIREGUI.Green.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Green.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Green.AbsoluteSize, local g = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, g, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(g, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(g * 255), GRIMOIREGUI.Blue.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Blue.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Blue.AbsoluteSize, local b = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, b), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(b, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(b * 255), GRIMOIREGUI.Red.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Red.TextBox.Text), N = math.min(math.abs(math.floor(N)), 255), COLORPICKED = Color3.new(alpha, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(COLORPICKED.r * 255), GRIMOIREGUI.Blue.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Blue.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, alpha), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(COLORPICKED.b * 255), GRIMOIREGUI.Green.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Green.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, alpha, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(COLORPICKED.g * 255), GRIMOIREGUI.Clover.MouseButton1Click:connect(function(), for _, v in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, for _, textbut in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, local CLOVERTEXT = GRIMOIREGUI.CloverTransparency.Text, local LEFTIDTEXT = GRIMOIREGUI.LeftID.Text, local RIGHTIDTEXT = GRIMOIREGUI.RightID.Text, GRIMOIREGUI.CloverTransparency.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.CloverTransparency.Text) then, GRIMOIREGUI.Clover.ImageTransparency = tonumber(GRIMOIREGUI.CloverTransparency.Text), GRIMOIREGUI.CloverTransparency.Text = CLOVERTEXT, GRIMOIREGUI.LeftID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.LeftID.Text) then, GRIMOIREGUI.Left.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.LeftID.Text)), GRIMOIREGUI.RightID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.RightID.Text) then, GRIMOIREGUI.Right.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.RightID.Text)), GRIMOIREGUI.Material.FocusLost:connect(function(), GRIMOIREGUI.Material.Text = "Material [" .. MATERIAL.Name .. "]", GRIMOIREGUI.TextLabel.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.TextLabel.Text = "(" .. math.floor(255 * COLORPICKED.r) .. "," .. math.floor(255 * COLORPICKED.g) .. "," .. math.floor(255 * COLORPICKED.b) .. ")", GRIMOIREGUI.Middle.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Right.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.ImageColor3 = COLORPICKED, GRIMOIREGUI.Right.ImageColor3 = COLORPICKED, GRIMOIREGUI.Clover.ImageColor3 = COLORPICKED, local ImageLabel = Instance.new("ImageLabel"), ImageLabel.Size = UDim2.new(0, 50, 0, 50), ImageLabel.ImageColor3 = Color3.new(0, 0, 0), ImageLabel.Parent = MAINGUI.MagicWheel.MagicSlots, local ColorImageLabel = Instance.new("ImageLabel"), ColorImageLabel.BackgroundTransparency = 1, local CoolDownText = Instance.new("TextLabel"), CoolDownText.Size = UDim2.new(1, 0, 1, 0), CoolDownText.Position = UDim2.new(0, 0, 0, 0), CoolDownText.TextStrokeColor3 = Color3.new(0, 0, 0), CoolDownText.FontSize = Enum.FontSize.Size12, CoolDownText.TextColor3 = Color3.new(1, 1, 1), TextLabel.Position = UDim2.new(0, -25, 0, -5), _G.ConvertToTick = _G.ConvertToTick or {}, local NIL_COOLDOWN = game.ReplicatedStorage.NIL_COOLDOWN.Value, local FLYINGV = Instance.new("BodyVelocity"), FLYINGV.MaxForce = Vector3.new(math.huge, math.huge, math.huge), FACEB.MaxTorque = Vector3.new(1000000000, 1000000000, 1000000000), local flightAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.BroomFlight), local cleanAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Clean), local runAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.RunAnimation), local rollAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Rolling), runAnimation.Priority = Enum.AnimationPriority.Movement, rollAnimation.Priority = Enum.AnimationPriority.Movement, if character.Effects:FindFirstChild("Hit Stun") == nil and not runAnimation.IsPlaying and MAGICENABLED == false and Grimoire_Tool.Parent == character and KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true and character:FindFirstChild("Grimoire") and SkillTreeEnable ~= true then, local holdtime = KeyPressed[Enum.UserInputType.MouseButton1.Name][2], if DATAFOLDER["Slot" .. i].Value ~= "" then, table.insert(MAGICEQUIP, DATAFOLDER["Slot" .. i].Value), local MYMOUSEPOS = Vector2.new(mouse.X, mouse.Y), local rot = math.rad(360 / #MAGICEQUIP * i) - math.rad(360 / #MAGICEQUIP) * 0.25, local x = math.cos(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), local y = math.sin(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), MAINGUI.MagicWheel.MagicSlots[i].Position = UDim2.new(0, x - 25, 0, y - 25), MAINGUI.MagicWheel.MagicSlots[i].Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Visible = true, local MAGICSLOTPOS = MAINGUI.MagicWheel.MagicSlots[i].AbsolutePosition + MAINGUI.MagicWheel.MagicSlots[i].AbsoluteSize * 0.5, local CENTER_MOUSE = MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local CENTER_SLOT = MAGICSLOTPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local THISCOOLDOWN = game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]) and game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]).Value or NIL_COOLDOWN, local ISONCOOLDOWN = DATAFOLDER.Magics[MAGICEQUIP[i]]:FindFirstChild("COOLDOWN_DEBUG") and _G.ConvertToTick[MAGICEQUIP[i]][1] + (DATAFOLDER.Magics[MAGICEQUIP[i]].COOLDOWN_DEBUG.Value - _G.ConvertToTick[MAGICEQUIP[i]][2]), local UPDOWNPERCENTAGE = ISONCOOLDOWN and 1 - math.min(tick() - ISONCOOLDOWN, THISCOOLDOWN) / THISCOOLDOWN or 0, MAINGUI.MagicWheel.MagicSlots[i].Frame.Position = UDim2.new(0, 0, math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Position = UDim2.new(0, 0, -math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), _G.ConvertToTick[MAGICEQUIP[i]][3] = false, local number = math.floor(ISONCOOLDOWN + THISCOOLDOWN - tick()), MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Text = number, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = true, _G.ConvertToTick[MAGICEQUIP[i]][3] = true, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = false, if MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude <= MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and UPDOWNPERCENTAGE <= 0 then, if UPDOWNPERCENTAGE <= 0 and MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude > MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and CENTER_MOUSE.x * CENTER_SLOT.x + CENTER_MOUSE.y * CENTER_SLOT.y > 0.99 then, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Text = MAGICEQUIP[i], MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = true, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = false, for i, v in pairs(MAINGUI.MagicWheel.MagicSlots:GetChildren()) do, if MAGICENABLED == false and MAGICSELECTED and (DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG") == nil or _G.ConvertToTick[MAGICSELECTED][3]) then, RemoteEvent:FireServer("MAGIC_" .. MAGICSELECTED, "MAGIC_0101010101", PASSCODE), until FINISH_MAGIC_MOVE == true and DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG"), if MAGICSELECTED and DATAFOLDER.Magics:FindFirstChild(MAGICSELECTED) then.