Increased forage spawns at Junimo Woods (10 > 20). Fixed an issue with farm type contamination. Fixed an issue where players couldn't purchase the Aurora Vineyard Property Deed from Morris. The special orders board was glitched in the year 2+ egg festival. Lewis' event has been altered a tiny bit to reflect this change. Players clipped into the IF2R farm cave when entering it. Fixed an issue where Sam's 8 heart event froze. --------------------------------------------------------------------------------------------------------------------------. SVE fish can now be placed in fishponds. It's the perfect map to store a bunch of kegs as well. Changed Shearwater Bridge dimensions (80x40 > 60x40). Added 6 new seasonal decorations, sold at respective decoration vendors. Added more immersive detail to many maps. Temporarily disabled dynamic NPC crop growth in Pelican Town to fix the above bug. 09-29-2020: Fixed an issue where farmhands couldn't enter the adventurer guild. 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. Changed the Wizard's arctic shard dialogue if married to the player. Removed building objects (static mushrooms and flowers) in player pathways on all maps. You found another note in the sand dragon's eye. Fixed an issue where mist effects persisted on sunny days after it rained. Players could manually turn in the junimo scroll to the wizard in forest west (rare schedule), preventing Aurora Vineyard quest line completion. 10-18-2020: Fixed an issue where players couldn't leave IF2R via the southern exit (to the forest) on a horse. I want to experiment with tropical cooking, but it's hard to find any ingredients. Adds a minecart cave above the shipping bin, providing shortcuts around the farm. 09-16-2020: Fixed a bug where white vertical lines displayed on IF2R cliffs. Players are now placed directly in front of the Junimo Woods warp rune after watching the quick unlock event. Fixed an issue where some interior windows didn't illuminate when it was sunny. Radioactive Bass, Void Eel, and Butterfish pond colors will now change. Fixed an issue where empty flower pots during the pelican town fair would sell players star tokens. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. Added sandstorms to the Crimson Badlands. Added support for custom greenhouses and farm caves for IF2R. Fixed an issue where Lewis tried walking to the summit before it was unlocked. -Abigail, Maru, and Vincent got stuck during the egg hunt. Added mist effects to waterfalls on Grandpa's Farm (huge thanks to Esca). Added a house for Morris. If you want to become a farmer, you have to start with the basics. Quests are set objectives that provide rewards when completed. Adjusted a part of the railroad fence by one tile. Players need to gather their items/objects from the shed or they will be lost. Added sleeping frames for all Stardew Valley Characters (SVE) characters. Fixed an issue where Lewis clipped into Olivia during the Spirit's Eve festival. Fixed an issue where Apples' icon didn't show up on the map if rooming with the player and NPC Map Locations was installed. Stardew Valley Expanded WikiFandom Follow on IG TikTok Join Fan Lab Fixed an issue where players could dance with Apples at the fower festival. Altered Pam's frame in her eight heart event to prevent a glitch in her sprite when using Seasonal Villager Outfits. I've added temporary triggers to some of their events (days played and non-friendship requirements). Custom map crashes and load issues have been fixed, both in singleplayer and multiplayer. Caroline's schedule has been changed. Extended Pelican Town 6 tiles to the south, opening a new path to Blue Moon Vineyard. around once conditions have been met. The SVE custom tilesheet has been expanded with new furniture. Adjusted The following characters summit schedules: Leah, Susan, Marlon, Linus, Lewis, and Kent. Added a new map called "Adventurer Summit". -Night and day tiles didn't display correctly in the following maps: town, town east, railroad, forest, beach, and blue moon vineyard. There are two major types of quests, story quests and Help Wanted quests. She now has a chance of visiting Ginger Island Resort once unlocked. You've inherited your grandfather's old farm plot in Stardew Valley. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Fixed an issue where Scarlett's icon on the world map was cut off. 10-18-2020: Fixed an issue where the movie theater would revert back to the joja mart. Re-arranged FTM monster data, giving bosses and special monster spawns priority if players have limited mob spawns via the FTM config settings. This map is only for IF2R. Fixed an issue where out of season forage would hang around the beginning of the new season. Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). Overhauled Marlon's schedule. Changed the earthquake message on summer year 1 day 3 to an explosion. Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). !!! Traveling cart merchant portrait now shows at the night market. - - - - - - - - - - - - - - - - - - - - - - - - - -. Fixed an issue where player shadows were drawn below the farmhouse patio on Grandpa's Farm. Made more SVE tilesheets targetable by other modders. Added more forage types to Andy's like category. Community Day is no longer categorized as a festival day in the game code. The new vanilla end-game weapons have the tempered galaxy weapon stats. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. Changed Claire's 'out of work' event requirement (4 hearts > 1 heart). 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. Fixed a bug where Dusty disappeared from his dog house after players watched the magical ??? Fixed an issue where windows in the upper level of Grandpa's Shed had incorrect tilesheet indexes during nighttime. This config will change Sophia's portrait art to look more older. Fixed an issue where players could start the movie theater project before seeing Morris' 8 heart event. An expansion created by Lemurkat with the help of many other people from the SDV modding community. Olivia now shows more affection to the player in her 10 heart event. Pobierz i wypakuj jako pierwsze przed spolszczeniem SVE. Fixed an issue where Marlon and Gunther sometimes faced the other way behind their counter. The HMTGF statue can now be found in Pelican Town. Updated the included Custom Music framework. Fixed an issue where Susan and Sophia clipped into each other in Pierre's during fall Sundays. Added a couple end game weapons, purchased from adventurer vendors. 09-12-2020: Fixed a bug where Claire and Martin did not properly display their joja/theater sprites when inside. Fixed an issue where players could use the Grampleton Fields train station + railroad entrance before the railroad rockslide was cleared. Hmm). Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. 09-16-2020: Fixed map glitches on IF2R caused by the map configurations. Fixed an issue where on rare occassion, several SVE NPCs would display sleep frames after movements. It's currently in a broken state and will require more time to fix. Heard there's a spirit made out of potatoes that really packs a whallop, if you know what I mean. Fixed several schedule clipping glitches. The entrance was confusing to some players. Added 26 new events. Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. This is a configurable addition within the IF2R folder (default = false). Fixed a bug where Sophia mentioned her mom wanting something good for dinner (generic vanilla dialogue). Fixed an issue where players got stuck during Sandy's 5 heart event. Removed zanderb14's original Immersive Farm 2 tilesheet references from IF2R. Fixed a couple typos in some event dialogue. Added NPC Map Location tracking compatibility. Must be at 8 hearts. Fixed an issue where trees could clip into the backyard cherry blossom tree on GF. Added new forage areas and types to several maps. Farmhands now only need to talk to Apples once instead of seeing their 2 heart event to progress the Nexus questline. This translates to summer 17th year 3. Added a new graphic and section to the SVE decriptions page: "New NPCs". Fixed miscellaneous issues in several character events. Pages can and will contain spoilers, read at your own risk! Added two new maps: Iridium Quarry and ??? Fixed an issue where Alex's 4 heart event could trigger twice in a row. Clint, Lewis, Demetrius, or the Wizard will ask the player to slay a random number of a specific monster. Fixed an issue where the snatcher worm had a high spawn rate. Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca). Log in to view your list of favourite games. Fixed an issue where an NPC in the Grampleton Suburbs glitched a house roof. Changed Apophis' monster design and behavior. Fixed a void eel ID fish pond SMAPI message. The character sheet is no longer used, providing more compatibility for other NPC creators. I seek an extremely rare and powerful goop, known as 'ectoplasm'. Marnie's shedule on Mondays has been changed. Added 4 new cooking recipes (sold by Marlon, Gus, Willy, and Bear). Players can now gift and talk to Claire and Martin in the cinema. Fixed an issue on GF where grass tiles near the south tree line couldn't be tilled. Nerfed void eel spawn rate (20% > 10%) and sell price (1,250g > 1,050g). Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. Always use latest version. Juice must be collected from Keg while quest is active. "Extra Map Layers", "Shop Tile Framework", and "SAAT - Audio API and Toolkit" are now required to run SVE. Fixed a bug in Victor's marriage vows where he referred to female players as "husband". 09-16-2020: Fixed a bug where many tiles in the dirt configurations for IF2R weren't tillable. Increased corrupt serpent spawns at the Crimson Badlands (5 > 10). (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE.