The birdfolk are to newly-established birdfolk perches, though many foundwell-defended from outside threats thanks to the Perch Guard, birdfolk architecture to be restrictive for creatures withouta force of soldiers trained in both aerial and ground combat, wings. Nonetheless, corvums see the benefit of rules, even ifmany attempt to turn them to their own advantage. Your sizeis Medium. Are they OP, UP, or neither? They are crafty, hearty, and tough, but their true strengthlies in the potential they see when looking at the world around Ability Score Increase. When I lived in Los Angeles, I began rescu- ing pigeons because they were everywhere, forgotten pets of colonists and invasive to the habitat they lived in. All characters and their distinctive likenesses are property ofHit Point Press Inc. in Canada, US and other countries. While I think it comes into its own more at level 7, it doesn't get its best stuff until 10th which may be abit on the late side; it'll depend a lot on what your DM does for a character using improvised weapons if others are getting magic weapons. (1d4) lb.Hedge 2'11" +2d6 30 lb. When you perform, you can demon- strate the innate and mystical power of your Charisma. ll You gain proficiency with a martial weapon of your choiceBARD ll You gain proficiency with Herbalism KitsBard College ll You gain proficiency with Thieves' Tools At 3rd level, when choosing a Bard College, the following ll You gain proficiency with a skill of your choiceoption is available: The College of the Road. In order for you to use this feature, a creature must be able to see, hear, or otherwise be able to understand you. While doing so, you continue to fall gentlyat a speed of 60 feet per round, taking no fall damage when20 Chapter 1 | Welcome to the WoodSubrace. Corvums reach adulthood at around 18 years.They live slightly shorter lives than other birdfolk,approximately 70 years. Your sharp claws aid you in unarmed combat and Corvums are typically found in positions with a modicum while climbing. If you would like to contact directly at customer service, you can call on this number also 1-888-280-4331. Ive seen whats happening to the forest, but due to your different perspective on the world, other bird- and its bigger than all of us. Your base long jump is 30 feet, and yourbase high jump is 15 feet, with or without a running start. Hedges who dwell outside of the birdfolk cities preferto live in individual burrows under the great roots of trees.Communities of hedges enjoy living surrounded by nature,near clearings within the forest or lone copses. Another way to sell the game is by showing off the art. granted by this effect must make a Wisdom saving throw. Convincing. Size. In the world of Everden, nestled between the mighty Crest mountain range and the vast marshes of the Mokk Fields, lies a mystical forest known as Humblewood that hums with the Great Rhythm of nature. are encumbered.Strong and Brave Talons. You can expend one use of your 1) to the attacks damage roll. When you reach 6th level, you can see in dim light within120 feet of you as if it were bright light, and in magical ornonmagical darkness as if it were dim light. Up to 90% off at 18,000 locations. Having so many options may seem. equal to your roll on the Bardic Inspiration die + your Wisdom modifier (minimum of 1). You cant discern color in darkness, only shades of gray.Canny Craftspeople Mapachs are most comfortable under the cloak of night. Rela- tions between the humblefolk and birdfolk are tense. They make mighty reasonably grip.warriors, and whether defending their perch or braving theWood itself, strigs never shy away from a fight. Your Dexterity score increases by 1. Birdfolk who wish to become fluent in this dialect must writing by using a variant of Birdfolk alphabet. Forest Magic. Creatures thatattack you while you are falling, gliding,or jumping have disadvantage on theirattack roll. You have proficiency in the Perception skill.could not predict. The stigma they piercing damage. Your size is Medium.of insight into the world around them, sometimes Speed. Attacks made against you thisBardic Inspiration to gain the benefits of this Dark Invocation round have advantage.for 10 minutes. Ive loved birds since I can remember, theyve always been how I connected to nature. Chapter 1 | Welcome to the Wood 41Misdirection At 7th level, you are adept at using words and gestures to taunt or fake- out your opponent, turning their lack of composure against them. 1 I cant accept anothers suggestion once Ive set my path.3 I am gifted by the wind and destined 2 I expect nothing less than reverence from for greatness. Character Geeklist: https://boardgamegeek.com/geeklist/268464/humblewood-adventures-wood-characters OCC: https://boardgamegeek.com/thread/2358948/occ-humblewood . Cervans who have seen visions in this proficiency in one of the following skills: Athlet-way are known as The Sighted, and after ics, Medicine, Nature, or Survival.this initial event, some will suddenly findthemselves receptive to visions of the past,present, and future.22 Chapter 1 | Welcome to the WoodSurge of Vigor. Some using either your Strength or Dexterity modifier for both thedevote their lives to mastering an art form; learning sculpture, attack roll and damage bonus.poetry, or refined swordplay. You are practical and level-headed, Nature. The night is mysterious, and conceals many unseendangers. Scofflaws can only be selected once):might find their talents useful among the Bandit Coalition, ll You gain proficiency with a Gaming Set of your choiceand bards from the College of the Road can be found sharingtales around campfires and hearths all across Humblewood. Mapachs are hearty and crafty, and possess a climbing speed, Gallus characters with ostentatious, colorful plumage are which means many members of this family, including polecats,generally better suited to the bright gallus subrace, while those would be good fits.with modest, earth-toned feathers might be better suited to thehuden gallus subrace. Robust Build. Alignment. The great calamity which produced the part of Humblewood known as the Scorched Grove also made the area an ideal home for fiery creatures. Jerbeens have incredibly small and light bodies, standing between 2 and 3 feet tall, and weighing between 20 Jerbeens are the smallest inhabitants of Humblewood, and 40 pounds. Domain of Night. While doing so, you continue to fall gentlyand strong with an uncanny knack for tracking. r/humblewood. Forexample, a vial of acid might be easy to make if you happento be near a nest of acidic beetle larvae, or bark can be boundinto a makeshift flask, but it would be difficult to create apassable facsimile of silken robes from a pile of leaves. One of the least understood and most often empathizing with others means they are only rarely goodvilified humblefolk in the Wood, vulpins have earned a bad aligned. Subrace. This knack poison and resistance against poison damage.for creating functional or useful items out of debris, junk, Scroungecraft. When falling you can use yourreaction to spread your arms, stiffen your wing feathers, andslow your descent. Jays, nutcrackers, and jackdaws well. ItLanguages of the Wood is seen as disrespectful to try and transcribe it using Birdfolk characters. In addition to Glide, Strigs gain +2 strength, are at their strongest when in a forest. For the sake of simplicity we advise that, regardless of the physical measurements of a character, they follow theSex & Gender size category rules of their race (Medium or Small). visit Humblewood will want to know Birdfolk. Your base walking speed is 30 feet.ings. you possess in its place.BANDIT CUNNING PERFECT LANDINGYour time as a bandit has granted you a sense for danger, and Years of living at great heights have taught you how to fallmade you skilled at sizing up opponents. They are polite but reaction to spread your arms, stiffen your wing feathers, andhave little patience for deceit and rudeness. Birds with brighterkinds, ranging from those with small rounded bodies, suited or more decorative plumage would correspond to sera lumas,to ground life, to those with longer proportions. Press J to jump to the feed. They also live for a longmust be resolved. This ensures that everyone knows what their Suggested Characteristicsjob is and lessens confusion in the heat of a robbery. There are two main subraces of gallus: bright and Huden Gallushuden. Breeds of Cervantamed dogs would not be a good fit. Brawler. Gallus have a deep respect for nature and a love Speed. Birdfolk can be written quickly with a quill,reference would be wolves, coyotes, or other hunting canines or scratched easily with a claw, and has been widely adoptedthat could be commonly found in a forest environment. Were still tromping through the wilderness and smelling the fresh air and fearing its dangers, even if its in our imagination. Or perhaps you are a storyteller from another world. Maguire Tree Care Inc in Moss Beach, CA | Photos | Reviews | 8 building permits. 5 I picked up many stories during my time on the road, and I have one for every occasion. Despite their reserved nature,raptors value personal bonds more highly than societal or evenfamilial ties.RAPTOR TRAITS Ability Score Increase. For the duration of the effect, at the begin- ning of each round on your turn the target gains a number of temporary hit points equal to your Bardic Inspiration die + your Wisdom modifier (minimum of 1). Furthermore, Hedges can take an action to roll themselves into a ball, increasing their AC to 19. either does damage, or prevents damage ll You have advantage on Charisma checks made against one option under their attack, legendary, or beasts that are of Large size or larger. while climbing. #1. While sophistication and elegance aregenerally preferred, it is considered common sense that vulpinsshould know when to keep their fangs hidden and when tobear them.VULPIN TRAITS Ability Score Increase. Adventure in the Wood 84 The Ancient Forest 134 Vulpin 32 Introduction 84 The Avium 135Characters In the Wood 32 Overview 85 Exploring the Avium 137 Character Details 32 Part 1: The Adventure Begins 86 Into the Library 139 Sex & Gender 32 86 Shadows Fall 142 Height and Weight Sleepy Meadowfen 89 Mysterious Circumstances 143 Variant Rule: Different Looks for 32 Winnowing Reach 91 Putting the Pieces Together 145 34 The Missing Researcher 91 The Necromancer 145 Birdfolk and Humblefolk 36 The Mokkden Caverns 95 Odwalds Trap 146 Languages of the Wood 36 Returning to the Reach 95 The Secret Door 147New Class Options 39 The Swamp Witch 99 The Study Room 148 Bard 41 A Witchs Debt 100 The Old Classroom 149 Cleric 43 Leaving the Reach 101 The Secret Laboratory 151 Fighter 47 Part 2: The Bandit Menace 101 Developments 152New Backgrounds 49 A Rough Road Ahead 102 Part 5: Of Fate and Flame 153New Feats The Great Tree City 106Spell Descriptions Elizas Emporium 107 Odwalds Fate 153 The Birdfolk Council 1092. Forest-dwellers are again being displaced from their homes, seeking refuge in Alderheart, and perch-dwellers are doing what they can to keep themselves safe up in their canopy sanctuaries. Militia Training. Much of cervan history is preserved by village elders Race determines the language your character can speak by and passed down orally through the generations as stories,default, and your background might give you access to one or songs, and sayings. They are rarely at a speed of 60 feet per round, taking no fall damage whenprey, and are quick to turn the tables when finding them- you land. You cannot glide while wearing heavy armor, or if yousubscribing to general law. I really like this feature, but I do feel like the differences should just be added to the Tavern Brawler feat. Recently, fires have begun to rage through the Wood with a strength and fury not seen since ages past. Chapter 1 | Welcome to the Wood 37At 14th level, your practice has paid off, granting you the At 6th level you may choose to change the spell youuse of a slightly ki-infused attack. You serious? Skip to main content. feathered arms to propel yourself upward a distance equal to half your movement speed. Your Constitution scorehard for others to gain their trust. They also keep an eye out for potential marks. Survivor. Those who underestimate a bard from the useful pieces of knowledge picked up along the way. The College of Spirits Is DnD's Most Nefarious Bardic College. Holly Conrad Twitter: @HollyConrad Twitch: @commanderholly 6 Foreword Preface by leesha hannigan When approaching the art direction for Humblewood, I wanted to express that this is a world If you do so, you ll You cannot become lost in natural surroundings except by may roll an opposed Strength check against the creature. Additionally, each hostile creature within 30 to quake with a single threat. Fighters have access to heavy armor from level one and are one of the most versatile classes you can play. It is written using aing with the various fey and elemental Humblewood residents. They value their Glide. (Good) Skill Proficiencies: Athletics, Insight Tool Proficiencies: one type of Artisans Tools Self-Preservation. Whats important is that you select a background zation. You learn two Travelers Trickson their understanding and insight. The target can break free by spending Reckless Tactics. (2d4) lb.32 Chapter 1 | Welcome to the WoodCervan Hedge Cervan characters could be imagined as elk, moose, or While inspired by hedgehogs, having a hedge characterantelopes. I just want to be free to live my own life, an outcast. An ally must be within 60 feet gency triage. Youare most capable when immersed inthe forest. Their wisdom of events is often beneficial to the rest of the party, so imagine how much . You learned from a hardened barbarianan action to make a Strength (Athletics) check against your that sometimes you have to charge into combat with no regardTravelers Trick save DC. A creature that has total cover from you is not affected. Its sights are set upon Alderheart, where those displaced by the flames seek a means of survival. Your size is Small. They resemble few small gardens wherever they live.hedgehogs, although the quills that cover their backs are fartougher, hard enough to repel blades and sharp enough to Dressed for Comfortpierce the solid hides of monstrous creatures. The Deck of Many Presents Humblewood Campaign Setting. One With the Wood. Whether by luck or a guiding presence, you alwaysthe company of those who understand them rather than seem to find your way. Next, using the such, birdfolk and humblefolk can showcase a variety of differ-appropriate column, roll for your weight modifier. A market in Humblewood. Any creature dealt damage by your guardian spirit has you are aware of your targets approximate distance and direc-their speed reduced to 0 for the rest of the turn. Source Materials: Players Handbook, Xanathar's Guide to Everything, Sword Coast Adventurers Guide, Dungeon Master Guide, Guildmaster's Guide to Ravnica, Eberron: Rising from the Last War, Unearthed Arcana, Humblewood, Tal'dorei Campaign Guide (and other Matt Mercer content). skill check, or saving throw. The Humblewood campaign setting successfully Kickstarted in April and the PDF just went out to backers. Eatingto provide. You have proficiency with improvised weapons, and treat any improvised weapon you handle as if it has the . 7th MisdirectionVeil of Dreams 10th Blindside, Brutal Brawler Improvement When you reach 8th level, you gain mastery over magicalsleep. For the duration of the effect,deeper. Birdfolk charactersare not negatively impacted by their lower weight.Random Height and WeightRace Base Height Height Modifier Base Weight Weight ModifierCervan (Grove) 4'8" +2d10 110 lb. Welcome to a review that I've been waiting some time to bring you! You gain the following benefits:ing benefits: ll Increase your Dexterity score by 1ll When you are asked to make a saving throw, you may ll Reduce the damage die for fall damage from a d6 to a d4. Size. Withstand the searing heat of anemberbat swarm: a vortex of tiny flying creatures, each one a smouldering ember with wings! Your connection to the Great Rhythm isto see and hear you. Our jobs are time consuming, our lives are hard and complicated, our food is grown in places we will never see and sits on a shelf for our consump- tion wrapped in plastic. Enhance your Humblewood experience with our official minis! This is why I believe roleplaying games have had such a resurgence in the past few years, because were looking for a connection to the world around us. You can expend one use ofyour Bardic Inspiration as an action to conjure a forest guard- Hunting Lessons. We discuss the College of the Road Bard Subclass from the Humblewood Campaign Setting from Hit Point Press! variation of Sylvan script. Mapachs dont favor good over evil, with mostResilient Opportunists choosing to remain neutral. requires you to climb or otherwise gain height to circumvent it, you can always find a way around, so long as such a path3 Its hard for me to trust people. believe theres a better way.5 My friends in the Coalition didnt understand why 5 I am viewed as an oddity, someone for others to I had to leave.